lp:~hikiko/unity/unity.skip-expo-scale-fading-steps
Created by
Eleni Maria Stea
on
2016-06-10
and last modified on
2016-06-10
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Recent revisions
- 4131. By Eleni Maria Stea on 2016-06-10
-
unity in low gfx mode should use the new scale and expo options
to avoid the intermediate fade steps that require multiple redraws - 4129. By Alberto Milone on 2016-06-06
-
UnitySettings: Add dconf keys for disabling multitouch gestures (LP: #1589520)
- 4128. By Andrea Azzarone on 2016-06-06
-
Use SwitcherControl
ler::SetDetail instead of detail=... (LP: #1587618) - 4127. By Andrea Azzarone on 2016-06-06
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Do not trigger screensaver on session inactive. (LP: #1587507)
- 4125. By Andrea Azzarone on 2016-06-02
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Fallback to volume name if no other identifier is available. (LP: #1103593)
- 4124. By Andrea Azzarone on 2016-06-02
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Order matters in the rendering. Draw launcher shadow after the background in all cases. (LP: #1586374)
- 4123. By Andrea Azzarone on 2016-06-02
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Fix scale window activation if in show desktop mode. (LP: #1582056)
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- Branch format:
- Branch format 7
- Repository format:
- Bazaar repository format 2a (needs bzr 1.16 or later)
- Stacked on:
- lp:unity

