Nux

lp:~hikiko/nux/nuxtex

Created by Eleni Maria Stea and last modified
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Owner:
Eleni Maria Stea
Project:
Nux
Status:
Merged

Recent revisions

670. By Eleni Maria Stea

changed NString to std::string

669. By Eleni Maria Stea

forgot to change back a Makefile.am from another test

668. By Eleni Maria Stea

checked with nuxplayground, removed comments

667. By Eleni Maria Stea

textures of widgets are now loading when widgets are loading

666. By Daniel d'Andrada

Removes useless code from WindowCompositor.. Fixes: . Approved by Jay Taoko.

665. By Michi Henning

Eliminated a whole bunch of compiler warnings reported by -Wextra.. Fixes: https://bugs.launchpad.net/bugs/1032313. Approved by Tim Penhey.

664. By Stephen M. Webb

Resolves unresolved libraries (lp: 680168).. Fixes: https://bugs.launchpad.net/bugs/680168. Approved by Brandon Schaefer.

663. By Sam Spilsbury

Added a method to WindowCompositor RestoreMainFramebuffer which either restores the reference framebuffer or binds us to the backbuffer depending on what is available.. Fixes: https://bugs.launchpad.net/bugs/1036521, https://bugs.launchpad.net/bugs/1036572. Approved by Daniel van Vugt.

662. By Didier Roche-Tolomelli

remove tags

661. By Jay Taoko

This branch introduces "Redirected Views" in Nux. Redirected views allows a view to be rendered inside its own texture and that texture is latter composited inside the main rendering.
This branch contains the required changes for redirected views. The opportunty was also taken to fix minor issues and introduce API changes.

== Core of the Redirected View
  Nux/Area.cpp
  Nux/Area.h
  Nux/Layout.cpp
  Nux/Layout.h
  Nux/View.cpp
  Nux/View.h

== Fixed ClientArea to work with RedirectedViews
  Nux/ClientArea.cpp
  Nux/ClientArea.h

== Concrete implementation of a view to replace InputArea in some locations
  Nux/BasicView.cpp
  Nux/BasicView.h

== Nux.h contains the Feature.h file of Nux
  Nux/Nux.h

== API change to frame buffer object architecture
  NuxGraphics/IOpenGLFrameBufferObject.cpp
  NuxGraphics/IOpenGLFrameBufferObject.h

== Added InitSlTexturePremultiplyShader shader
  NuxGraphics/RenderingPipeGLSL.cpp
  NuxGraphics/GraphicsEngine.cpp
  NuxGraphics/GraphicsEngine.h
  NuxGraphics/RenderingPipeAsm.cpp

== Fixed texture inversion
  NuxGraphics/RenderingPipe.cpp. Fixes: https://bugs.launchpad.net/bugs/1049593. Approved by Neil J. Patel.

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