Created by Eleni Maria Stea on 2015-03-30 and last modified on 2015-03-30
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Eleni Maria Stea

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859. By Eleni Maria Stea on 2015-03-30

reverted change

858. By Eleni Maria Stea on 2015-03-30

set the modelview to identity when switching mode

857. By Eleni Maria Stea on 2015-03-30

the glFrustrum should be performed in projection mode,
otherwise we set the projection matrix to the modelview, affecting
the lighting/clipping of unity and other compiz plugins that load
this modelview matrix.

856. By PS Jenkins bot on 2014-10-07

Releasing 4.0.7+14.10.20141007-0ubuntu1

855. By Marco Trevisan (TreviƱo) on 2014-10-07

WindowCompositor: don't try to use an null dnd_area pointer Fixes: 1363959
Approved by: Brandon Schaefer

854. By PS Jenkins bot on 2014-09-24

Releasing 4.0.7+14.10.20140924-0ubuntu1

853. By Erkin Bahceci on 2014-09-24

Area: always make sure we remove an object from layout queue

It was done only for View's and Layout's before, but doing it for each area is better Fixes: 1337244
Approved by: Brandon Schaefer, PS Jenkins bot

852. By PS Jenkins bot on 2014-09-04

Releasing 4.0.7+14.10.20140904-0ubuntu1

851. By Eleni Maria Stea on 2014-09-04

Minor change that fixes compile errors in the debug build.
Approved by: Brandon Schaefer

850. By PS Jenkins bot on 2014-07-31

Releasing 4.0.7+14.10.20140731-0ubuntu1

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