lp:~guillaume-chereau/stellarium/viewport-effects

Created by Guillaume Chereau and last modified
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Owner:
Guillaume Chereau
Project:
Stellarium
Status:
Merged

Recent revisions

7053. By Guillaume Chereau

Apply viewport effects to the mouse input coordinates

That way we can select objects even when the spherical mirror is on. This is
actually a reintroduction of some old code that was removed.

7052. By Guillaume Chereau

First attempt to reintroduce the spheric mirror distortion

I did a few things:

    - Add an OpenGL framebuffer to the StelApp object for the viewport effect
      buffer. This was previously done in the StelAppGraphicsWidget, but since
      we do not have it anymore it has to go somewhere else. The StelApp
      object also contains the StelViewportEffect object.

    - Fix the StelViewportEffect to assume a framebuffer the size of the
      rendering screen. This was the reason why previously, even when the
      spheric distortion was still available, it was not working properly.

    - Re enable the mirror distortion in the GUI.

There are still some problems.

    - The mouse inputs are not adjusted.

    - It might not work properly in case of resize.

    - Almost not tested.

7051. By Alexander Wolf

Let's try avoid the potential bugs

7050. By Alexander Wolf

Refactor grids of the coordinate systems to avoid troubles in common and special cases.

7049. By Alexander Wolf

small improvement for warning message in the search tool

7048. By Alexander Wolf

Let's try use more predictable names for coordinate system for the config option.

7047. By Alexander Wolf

Extends search tool in the position mode up to 4 coordinate systems.

7046. By Alexander Wolf

Temporary disable of kinetic scrolling, bug in Qt

7045. By Alexander Wolf

apply translations & add new language

7044. By Alexander Wolf

cosmetic fix

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