Merge lp:~glcompbench-dev/glcompbench/blur-update into lp:glcompbench
Proposed by
Jesse Barker
Status: | Merged |
---|---|
Merged at revision: | 80 |
Proposed branch: | lp:~glcompbench-dev/glcompbench/blur-update |
Merge into: | lp:glcompbench |
Diff against target: |
110 lines (+36/-16) 1 file modified
src/composite-test-simple-blur.cc (+36/-16) |
To merge this branch: | bzr merge lp:~glcompbench-dev/glcompbench/blur-update |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Alexandros Frantzis | Approve | ||
Review via email: mp+99368@code.launchpad.net |
Description of the change
Blur: Initially the test was targeted at the scripted benchmark case where we feed glcompbench a discrete list of window ids and that list never changes during execution. The changes contained here update the handling of the window list during the draw() member of the test object to add a render object for any window that was not previously part of the list. The changes are relatively small, and I believe, clean.
To post a comment you must log in.