lp:~gerboland/unity-2d/test-launcher-reveal-tweak

Created by Gerry Boland on 2012-03-13 and last modified on 2012-03-20
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Owner:
Gerry Boland
Project:
unity-2d
Status:
Development

Recent revisions

986. By Gerry Boland on 2012-03-20

Increase loop duration so reveal works at default settings

985. By Gerry Boland on 2012-03-13

[test] Use bash loop to push mouse into pointerBarrier

This should make revealing the launcher more reliable, as repeatedly sending
commands to qttasserver can be subject to transmission delays.

984. By Florian Boucault on 2012-03-13

Compute the wallpaper average color and use it to colorize the launcher's, panel's and dash's background.

UNBLOCK. Fixes: https://bugs.launchpad.net/bugs/882101. Approved by .

983. By Albert Astals Cid on 2012-03-13

Fix delivery of fake XMotionEvent

The pos/relPos were switched and send relPos based on the outer QWidget not the inner one
. Fixes: . Approved by .

982. By Albert Astals Cid on 2012-03-13

Only blink the cursor when the input line has focus, only show the cursor when the cursor when the input line has focus
. Fixes: . Approved by Tiago Salem Herrmann.

981. By Gerry Boland on 2012-03-13

[tests] Test fixes: handle some Multi-monitor cases, remove poor visual tests & other small fixes

Changes made:
- panel have objectName containing screen number
- visual tests are bad, remove them
- Dash Filter pane can have more than one set of CheckOptions
- Dash-tests ensure mouse position reset before each test. Fixes: . Approved by .

980. By Haggai Eran on 2012-03-12

[dash] Mirror the MultiRange filter in RTL locales (LP: #950649). Fixes: https://bugs.launchpad.net/bugs/950649. Approved by Gerry Boland.

979. By Paweł Stołowski on 2012-03-12

[shell] Don't call g_signal_handlers_disconnect_by_func with NULL window pointer in WindowInfo dtor.

This surpresses glib errors on unity-2d-shell exit. Fixes: . Approved by .

978. By Albert Astals Cid on 2012-03-12

Use GConnector in Application instead of calling g_signal_connect

This makes sure we correctly disconnect all the signals we connected. Fixes: . Approved by .

977. By Albert Astals Cid on 2012-03-12

Disconnect gsignal on destruction of Unity2dDeclarativeView. Fixes: . Approved by .

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