Merge lp:~gerboland/unity-2d/panel-f10-keyboard-navigation-fixes into lp:unity-2d/3.0
Proposed by
Gerry Boland
Status: | Merged |
---|---|
Approved by: | Gerry Boland |
Approved revision: | 636 |
Merged at revision: | 640 |
Proposed branch: | lp:~gerboland/unity-2d/panel-f10-keyboard-navigation-fixes |
Merge into: | lp:unity-2d/3.0 |
Diff against target: |
135 lines (+25/-6) 3 files modified
panel/applets/appname/appnameapplet.cpp (+1/-1) panel/applets/appname/menubarwidget.cpp (+16/-3) panel/applets/appname/menubarwidget.h (+8/-2) |
To merge this branch: | bzr merge lp:~gerboland/unity-2d/panel-f10-keyboard-navigation-fixes |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Florian Boucault (community) | Approve | ||
Review via email: mp+68882@code.launchpad.net |
Description of the change
[panel] F10 shortcut now correctly displays menu for keyboard navigation. Menubar displays when menus are open, and vanishes when menus close.
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Bug is fixed and panel works properly :)
panel/applets/ appname/ menubarwidget. h: :menuBarClosed( )
[...]
/**
* An helper class which monitors the menubar and emits MenuBarWidget:
* to indiciate if the menu was closed or updated.
*/
has a spelling mistake: "indiciate"
Otherwise the patch looks good.