lp:~gerboland/unity-2d/hide-mode-zero-test-fixes
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Branch merges
- Didier Roche-Tolomelli: Approve
-
Diff: 168 lines (+36/-2)6 files modifiedtests/dash/dash-tests.rb (+3/-1)
tests/launcher/autohide_show_tests.rb (+7/-0)
tests/launcher/autohide_show_tests_rtl.rb (+7/-0)
tests/shell/input_shaping.rb (+7/-0)
tests/shell/input_shaping_rtl.rb (+7/-0)
tests/spread/spread-tests.rb (+5/-1)
Branch information
Recent revisions
- 1006. By Albert Astals Cid
-
Do not try to be wider than the total screen geometry
Happens sometimes on startup when the enabled and availableGeometry are still in flux and it might end up meaning a badly sized shell view
- 1005. By Florian Boucault
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Reactivated gesture handling:
- 4 fingers tap to toggle the dash
- 3 fingers pinch to zoom in/out of the spread
- 4 fingers drag to reveal/dismiss the launcherMissing feature:
When revealing the launcher by dragging, the launcher should lock in place if dragged further than it's shown position. By lock in place, we mean that its hideMode should be set to 0.Approved by Albert Astals Cid
- 1002. By Albert Astals Cid
-
Disable some bindings to gain speed
Updating the monitoredArea and the inputShapedArea when the animation of the launcher
is happening is an overkill since they are quite expensive and the animation triggers them
a few times - 1001. By Albert Astals Cid
-
Improvements to ShellDeclarativ
eView:: updateShellPosi tion Add comment about why the function is needed
Adapt the code so that more than one StrutManager is supportedApproved by Florian Boucault
- 1000. By Florian Boucault
-
Finer change notification for property SpreadMonitor:
:shown Approved by Albert Astals Cid
- 999. By Florian Boucault
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Removed DashClient.
activePage( ) getter, setActivePage() setter and activePageChanged signal Approved by Albert Astals Cid
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- lp:unity-2d