lp:~game-hackers/game/september-collision-detection-pybullet

Created by Jean-Paul Calderone on 2012-09-06 and last modified on 2012-09-06
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Owner:
Game Hackers
Project:
Game
Status:
Development

Recent revisions

55. By Jean-Paul Calderone on 2012-09-06

A note about something missing

54. By Jean-Paul Calderone on 2012-09-06

Fix the implementation of simulation stepping

53. By Jean-Paul Calderone on 2012-09-06

A fix for "trial -u" usage

52. By Jean-Paul Calderone on 2012-09-06

Some doc fixes, some refactoring, delete some redundant code, add another handy test.

51. By Jean-Paul Calderone on 2012-09-06

Some documentation, a handy coordinate helper, and some more explicit test coverage

50. By Jean-Paul Calderone on 2012-09-06

Make random player placement an explicit API. Also refactor some code for player object handling.

49. By Jean-Paul Calderone on 2012-09-06

Update dependencies

48. By Jean-Paul Calderone on 2012-09-06

Merge forward

47. By Jean-Paul Calderone on 2012-09-06

Add a function for computing the unit of a given vector.

46. By Jean-Paul Calderone on 2012-09-06

Somewhat improved dependencies documentation

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