Merge lp:~fboucault/unity-2d/shell_gestures into lp:~unity-2d-team/unity-2d/unity-2d-shell
Proposed by
Florian Boucault
Status: | Merged |
---|---|
Approved by: | Albert Astals Cid |
Approved revision: | 1007 |
Merged at revision: | 1005 |
Proposed branch: | lp:~fboucault/unity-2d/shell_gestures |
Merge into: | lp:~unity-2d-team/unity-2d/unity-2d-shell |
Diff against target: |
79 lines (+27/-14) 3 files modified
libunity-2d-private/src/gesturehandler.cpp (+0/-9) shell/Shell.qml (+27/-4) shell/app/shell.cpp (+0/-1) |
To merge this branch: | bzr merge lp:~fboucault/unity-2d/shell_gestures |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Albert Astals Cid (community) | Approve | ||
Review via email: mp+92515@code.launchpad.net |
Description of the change
Reactivated gesture handling:
- 4 fingers tap to toggle the dash
- 3 fingers pinch to zoom in/out of the spread
- 4 fingers drag to reveal/dismiss the launcher
Missing feature:
When revealing the launcher by dragging, the launcher should lock in place if dragged further than it's shown position. By lock in place, we mean that its hideMode should be set to 0.
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Looks acceptable with the known shortcomings, can't really test more since don't have the hardware available