lp:~fboucault/unity-2d/rename_libunity2d_without_slash

Created by Florian Boucault and last modified
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Owner:
Florian Boucault
Project:
unity-2d
Status:
Abandoned

Recent revisions

389. By Florian Boucault

Fixed path to header files for libunity2d.

388. By Florian Boucault

Panel to link against libunity2d instead of libunity-2d.

387. By Florian Boucault

Renamed unity-2d-qml into unity2d-qml.

386. By Florian Boucault

Actually rename libunity-2d into libunity2d in its CMakeLists.txt.

385. By Florian Boucault

Renamed a bunch of debian files that still contained libunity-2d in their names.

384. By Florian Boucault

Renamed libunity-2d into libunity2d everywhere.

383. By Olivier Tilloy

[packaging] Add libqt4-svg as a dependency of the binary packages unity-2d-launcher, unity-2d-places and unity-2d-spread.

382. By Florian Boucault

Fix build failure in some conditions because stdio.h is not included where we use
fprintf and stderr.

381. By Aurélien Gâteau

[backend] New libunity-2d that hosts code formerly in UnityPlaces and libuqpanel.

- Introduce libunity-2d, which contains most of libuqpanel.
- Introduce libunity-2d-qml, which contains a few C++ classes implementing QML objects. These classes come from UnityPlaces.
- Get rid of libuqpanel. Most of it is in libunity-2d, only a few classes went into unity-2d-panel
- Remove dead code from UnityPlaces.

380. By Florian Boucault

[dash & spread & panel & launcher] Set applicationName and prepend it to all debug output.

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