Merge lp:~fboucault/unity-2d/place_calls_async into lp:unity-2d/3.0
Proposed by
Florian Boucault
Status: | Merged | ||||
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Approved by: | Ugo Riboni | ||||
Approved revision: | 612 | ||||
Merged at revision: | 612 | ||||
Proposed branch: | lp:~fboucault/unity-2d/place_calls_async | ||||
Merge into: | lp:unity-2d/3.0 | ||||
Diff against target: |
62 lines (+9/-9) 1 file modified
libunity-2d-private/Unity2d/placeentry.cpp (+9/-9) |
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To merge this branch: | bzr merge lp:~fboucault/unity-2d/place_calls_async | ||||
Related bugs: |
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Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Ugo Riboni (community) | Approve | ||
Review via email: mp+65498@code.launchpad.net |
Description of the change
[dash] Make all D-Bus calls to the place daemons asynchronous as to not freeze the user interface while searches or activations are in progress.
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Reproducing one of the issue is easy by using a lens that queries Internet sources such as the Unity Books Lens (https:/ /launchpad. net/unity- books-lens).
Both the global search and the place specific search were affected.
Also activating a lens from the launcher was problematic leading to the dash not showing up before the lens daemon had responded.