lp:~fboucault/unity-2d/opengl_plus_composite_fix
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Branch merges
- Ricardo Salveti (community): Approve
-
Diff: 128 lines (+66/-23)2 files modifiedlibunity-2d-private/src/unity2ddeclarativeview.cpp (+63/-23)
libunity-2d-private/src/unity2ddeclarativeview.h (+3/-0)
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Recent revisions
- 618. By Florian Boucault
-
Set viewport update mode to QGraphicsView:
:FullViewportUp date when using OpenGL. - 617. By Florian Boucault
-
[dash] Fix use of opengl rendering backend: artifacts were displayed, even more so with transparency enabled.
The cause of the issue was that the QGLWidget viewport was set on the QDeclarativeView
before having setup the QGLWidget's flags.
Implementation of Unity2dDeclarativeView is much clarified as a result and this change
impacts all the components using it:
- launcher
- dash
- spreadSynchronization to VBlank has also been activated.
- 613. By Florian Boucault
-
[dash] Added a UnityHorizontal
TileRenderer that is required by many community lenses (Gwibber lens, books lens, music lens, etc.) - 612. By Florian Boucault
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[dash] Make all D-Bus calls to the place daemons asynchronous as to not freeze the user interface while searches or activations are in progress.
- 610. By Florian Boucault
-
BlendedImagePro
vider now supports relative paths to images.
Do not expose 'engineBaseUrl' to QML anymore.
Moved symbolic link to /usr/share/backgrounds/ warty-final- ubuntu. png from places/artwork
to libunity-2d-private/ Unity2d. It is now installed in /usr/share/ unity-2d/ warty-final- ubuntu. jpg.
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- Stacked on:
- lp:unity-2d/3.0