Merge lp:~fboucault/unity-2d/fix_dash_width_always_visible_launcher into lp:~unity-2d-team/unity-2d/unity-2d-shell
Proposed by
Florian Boucault
Status: | Merged |
---|---|
Approved by: | Albert Astals Cid |
Approved revision: | 976 |
Merge reported by: | Albert Astals Cid |
Merged at revision: | not available |
Proposed branch: | lp:~fboucault/unity-2d/fix_dash_width_always_visible_launcher |
Merge into: | lp:~unity-2d-team/unity-2d/unity-2d-shell |
Diff against target: |
25 lines (+6/-3) 1 file modified
shell/Shell.qml (+6/-3) |
To merge this branch: | bzr merge lp:~fboucault/unity-2d/fix_dash_width_always_visible_launcher |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Albert Astals Cid (community) | Approve | ||
Review via email: mp+91968@code.launchpad.net |
Description of the change
[dash] Compute appropriate width when launcher's hide mode is set to never hide, ie 0
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ShellDeclarativ eView:: updateShellPosi tion already has some code that does this, it'd be cool if we could have it only in our place, tried using declarativeView .height and declarativeView .width ?