Created by Florian Boucault and last modified
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Florian Boucault

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626. By Florian Boucault on 2011-07-14

re-add libunity-2d-private-dev package

625. By Aurélien Gâteau on 2011-07-13

[panel] Fade out application name and window title if they do not fit instead of abruptly cropping them.

624. By Aurélien Gâteau on 2011-07-13

[i18n] Use correct name for .po files: no "unity-2d-" prefix.

623. By Florian Boucault on 2011-07-13

do not run pkgbinarymangler to convert images to 8bit since this breaks
the launcher icon background handling. (LP: #809205)
(QT upstream bug: http://bugreports.qt.nokia.com/browse/QTBUG-4459)

622. By Florian Boucault on 2011-07-13

[packaging] Added placeholder entry in debian/changelog.

621. By Florian Boucault on 2011-07-13

[packaging] Merged the 3.8.10-0ubuntu1 release.

620. By Aurélien Gâteau on 2011-07-11

[i18n] Bring back the .po files

Removing the .po files was not a good idea after all: the build system needs them and it makes sense from an upstream point of view to ship translations with our source code.

619. By Olivier Tilloy on 2011-07-11

[libunity-2d] Move the roles matching logic from the aggregator to the Place object, where it really belongs.
This allows to use a filter proxy model on a Place model directly in QML.

618. By Aurélien Gâteau on 2011-07-11

[i18n] .po files are supplied by Launchpad, so remove them from the source so that packages do not ship them.

A packager can still explicitly add .po files for customization purposes.

617. By Florian Boucault on 2011-07-11

[dash] Fix use of opengl rendering backend: artifacts were displayed, even more so with transparency enabled.

The cause of the issue was that the QGLWidget viewport was set on the QDeclarativeView
before having setup the QGLWidget's flags.
Implementation of Unity2dDeclarativeView is much clarified as a result and this change
impacts all the components using it:
- launcher
- dash
- spread

Synchronization to VBlank has also been activated.
Set viewport update mode to QGraphicsView::FullViewportUpdate when using OpenGL.

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