lp:~fboucault/unity-2d/dee_model_use_count_property

Created by Florian Boucault and last modified
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Owner:
Florian Boucault
Project:
unity-2d
Status:
Merged

Recent revisions

633. By Florian Boucault

[dash] Fixed activation of first result when pressing the enter key.

DeeListModel now exposes a 'count' property, use it instead of the 'count()' method.

632. By Florian Boucault

Merged lp:unity-2d/4.0

631. By Aurélien Gâteau

[libunity-2d] Introduce GConnector, a class to track connections to GObject signals.

Use GConnector in WindowHelper, avoiding some GLib critical messages when the active window is closed. Those messages were caused by us trying to disconnect from a dead wnck window handle.

630. By Florian Boucault

[dash] Make it possible to launch Wine applications.

The XDG Menu Spec was not respected and desktop files with dashes (-) in them
were not resolved to their actual path on disk by GIO's g_desktop_app_info_new.
Added a workaround for that case of which one instance is Wine applications.

629. By Florian Boucault

[launcher] KDE3 applications now appear in the launcher.

That required to take into account the case where a BamfApplication's user_visible
went from false to true.

628. By Florian Boucault

Moved LauncherView::getColorsFromIcon() into Unity2d QML plugin's newly created IconUtilities class.

627. By Florian Boucault

[spread] Shift the background wallpaper by the width of the launcher.

626. By Florian Boucault

[dash] Cache background rendering when in desktop mode.

625. By Aurélien Gâteau

[panel] Fade out application name and window title if they do not fit instead of abruptly cropping them.

624. By Aurélien Gâteau

[i18n] Use correct name for .po files: no "unity-2d-" prefix.

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