lp:~fboucault/unity-2d/dash_default_resuts_non_empty

Created by Florian Boucault and last modified
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Branch information

Owner:
Florian Boucault
Project:
unity-2d
Status:
Merged

Recent revisions

715. By Florian Boucault

[dash] Fixed issue where no results are displayed by default in any lens.

Synchronized local states of lenses with their actual states when they become
connected.

714. By Didier Roche-Tolomelli

releasing version 4.6.1-0ubuntu1

713. By Didier Roche-Tolomelli

Fix a segfault due to new unity service backend change.

712. By Florian Boucault

[dash] Lenses Qt binding's querying of unity::dash::Lenses::count property caused
a SEGFAULT. Avoid using that property.

711. By Didier Roche-Tolomelli

releasing version 4.6.0-0ubuntu1

710. By Didier Roche-Tolomelli

macro release for unity

709. By Didier Roche-Tolomelli

* New upstream release
  - [dash] Apps lens shows no result by default (LP: #834571)
  - Metacity needs command line options to activate capture before unmap and
    compositing without effects (LP: #791205)
  - Bold fonts everywhere in the UI (dash, launcher, workspace switcher) but
    in the panel (LP: #808849)
  - the migration script needs to be run in unity-2d as well (LP: #819733)
  - [dash] "View photos" in the dash launches default image viewer instead
    of shotwell (LP: #822605)
  - Launcher tooltips sometimes leave holes in panel and windows
    (LP: #837277)
  - [dash] Search with non ascii characters fails (LP: #840010)
  - add a configuration key (dconf) to enable the opengl backend
    (LP: #809202)
  - [launcher] when pressing super key shortcuts numbering start at 2
    instead of 1 (LP: #830036)
  - [UIFe] Unity 2D should be using the same BFB icon as Unity (LP: #838829)
  - [launcher] trash icon needs to be the same as in Unity 3D (LP: #840025)
  - Pressing alt on maximized window does show menu but not window controls
    (LP: #836274)
  - [dash] DropShadow on "See X more results" can cause visual errors on
    scroll (LP: #843820)
  - Dash - In the App lens filters, users should only be able filter by
    'star' rating in one star increments (LP: #839759)
  - Emptying the trash from the unity sidebar should respect nautilus' "Ask
    before emptying" setting (LP: #730003)
  - UIFe: Panel - Indicators should be orderable regardless of their parent
    IndicatorObject (LP: #823061)

708. By Didier Roche-Tolomelli

* debian/control:
  - rebuild against current nux and unity (API change)

707. By Marco Trevisan (TreviƱo)

To implement the Desktop DX Indicators Review blueprint [1] and to implement the system indicators ordering requested by design team [2], I've redesigned the way the indicators work in unity.

This need to change both unity-panel-service, UnityCore and unity-2d-panel, and basically it works by making the panel-service to compute a "priority" for each indicator entry and then making the panel to show the indicator entries in the correct order.

This needs the UnityCore code available in the lp:~3v1n0/unity/indicators-redesign branch.

More informations are available in the unity merge request:
 https://code.launchpad.net/~3v1n0/unity/indicators-redesign/+merge/70818

[1] https://blueprints.launchpad.net/ubuntu/+spec/desktop-dx-o-indicators-review
[2] https://wiki.ubuntu.com/MenuBar#System_status_menus_.28system_indicators.29

PS: Unfortunately I will go in holiday on August 11th, so I hope you could review it quickly to allow me to fix the eventual issues.

706. By Florian Boucault

Simplify implementation of QSortFilterProxyModel's count property by overriding the filterAcceptRow method as recommended by the documentation.

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