lp:~exarkun/pybullet/expose-kinematic-ghost
Created by
Jean-Paul Calderone
and last modified
- Get this branch:
- bzr branch lp:~exarkun/pybullet/expose-kinematic-ghost
Only
Jean-Paul Calderone
can upload to this branch. If you are
Jean-Paul Calderone
please log in for upload directions.
Branch merges
Propose for merging
No branches
dependent on this one.
Branch information
Recent revisions
- 20. By Jean-Paul Calderone
-
Expose the ghost attribute of KinematicCharac
terController; also add the warp method to that class, and add CollisionObject .getWorldTransf orm to be able to test the warp method (plus, it is useful). - 19. By Jean-Paul Calderone
-
Test DiscreteDynamic
sWorld in a reference cycle and fix the segfault that happens in that case. - 18. By Jean-Paul Calderone
-
Expose SphereShape.
getRadius and add a test for getCollisionSha pe/setCollision Shape - 15. By Jean-Paul Calderone
-
Add a SphereShape wrapper and expose the btCollisionObje
ct::setRestitut ion and ::getRestitution methods - 12. By Jean-Paul Calderone
-
Wrap more motion state-related methods and parameterize more of the RigidBody constructor parameters.
Branch metadata
- Branch format:
- Branch format 7
- Repository format:
- Bazaar repository format 2a (needs bzr 1.16 or later)
- Stacked on:
- lp:pybullet