~dokomix/dokomix/+git/zandronum:stable

Last commit made on 2022-01-05
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git clone -b stable https://git.launchpad.net/~dokomix/dokomix/+git/zandronum
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Branch merges

Branch information

Name:
stable
Repository:
lp:~dokomix/dokomix/+git/zandronum

Recent commits

86f6ddf... by Adam Kaminski <email address hidden>

Added tag ZA_3.1 for changeset 4178904d7698

4094b46... by Adam Kaminski <email address hidden>

- changed the version string to 3.1
- changed BUILD_ID/BUILD_ID_STR to release

fbb8352... by Adam Kaminski <email address hidden>

Disabled the skip correction in the release build for now.

90527ae... by Benjamin Berkels <email address hidden>

Added some missing client side checks (fixing 3830 and 3828). Kudos to mmmds for reporting these problems.

66e2edf... by Adam Kaminski <email address hidden>

Fixed the loser of a duel not being sent to spectators if the level changed in the middle of the win sequence.

0e9975d... by Adam Kaminski <email address hidden>

Let clients always send backup commands even when the skip correction is off.

eb810f4... by Adam Kaminski <email address hidden>

The server now only restricts playing certain sounds while backtracing a player.

fd470b2... by Adam Kaminski <email address hidden>

The server no longer ignores commands that arrived too late anymore, but rather only ignores duplicates of commands it already received from a player.

a1e85c4... by Adam Kaminski <email address hidden>

The server now waits until it has received as many move commands from the player as it emulated during extrapolation, then performs a backtrace. This means that the gametics associated with each command don't matter anymore and no commands shall be ignored.

53f45ef... by Adam Kaminski <email address hidden>

Fixed players feeling jittery while jumping when the skip correction was enabled.