~dokomix/dokomix/+git/taisei:update-sdl

Last commit made on 2022-01-17
Get this branch:
git clone -b update-sdl https://git.launchpad.net/~dokomix/dokomix/+git/taisei

Branch merges

Branch information

Name:
update-sdl
Repository:
lp:~dokomix/dokomix/+git/taisei

Recent commits

eb091e1... by Andrei Alexeyev <email address hidden>

build: update sdl2.wrap to 2.0.20

e80c322... by Andrei Alexeyev <email address hidden>

build: update sdl2.wrap to 2.0.18

7d0fda3... by Andrei Alexeyev <email address hidden>

util/assert: annotate assert condition with LIKELY()

8411e96... by Andrei Alexeyev <email address hidden>

projectile: optimize collision

55e103b... by Andrei Alexeyev <email address hidden>

item: optimize collision

5a3027d... by Andrei Alexeyev <email address hidden>

eventloop: don't update logic FPS counter after LFRAME_SKIP_ALWAYS

This drastically reduces calls to time_get() when fast-forwarding (e.g.
quickload)

5d339c0... by Andrei Alexeyev <email address hidden>

framerate: slightly optimize fpscounter_update

Reduced calls to time_get() from 2 to 1 (which does a system call) and
got rid of long double.

Dumb "ring buffer" implementation remains

1efd09b... by Andrei Alexeyev <email address hidden>

ci: react to changes in *.wrap files

351f91a... by Andrei Alexeyev <email address hidden>

stage: add replay-based quicksave/quickload functionality

Disabled in story mode on non-developer builds

0851378... by Andrei Alexeyev <email address hidden>

replay: use dynarray to store stages