~dokomix/dokomix/+git/stepmania:5_1_0

Last commit made on 2016-08-10
Get this branch:
git clone -b 5_1_0 https://git.launchpad.net/~dokomix/dokomix/+git/stepmania

Branch merges

Branch information

Name:
5_1_0
Repository:
lp:~dokomix/dokomix/+git/stepmania

Recent commits

2abebec... by Kyzentun Keeslala <email address hidden>

Added more why explanation to mod system doc. Removed ThemePrefs docs. Removed noteskin element references doc.

2d743e4... by Kyzentun <email address hidden>

Merge pull request #1208 from wolfman2000/wolf-cmake-qol

Use standard bit detection. Add other cleanup.

c79fd97... by Kyzentun <email address hidden>

Merge pull request #1239 from kyzentun/lispish_mod_language

5.1 mod language rewrite

af5f437... by Kyzentun Keeslala <email address hidden>

Rewrote ScreenEditMenu in lua to give it a better layout and usability.
Removed old ScreenEditMenu and EditMenu translation strings.
Removed old ScreenEditMenu and EditMenu metrics.
Added LongStepsType translation section for including the game type.
Added foreach_ordered to 00 init.lua because it was removed when ThemePrefs was removed.
Added on_focus and on_unfocus functions to nesty menu items.
Added page_down and page_up functions to nesty menu navigation.
Added a way to set the back element text for a submenu.
Changed AutoKeysounds to print an error message when it can't load the music because no steps are set.
Fixed bugs in GameState:SetStepsForEditMode lua function.
Changed NotesLoaderSM and SSC to treat a blank difficulty string as Edit.
Changed RollingNumbers to print an error if the target number is not finite.
Added prompt_screen lua function for activating ScreenPrompt from lua with a function to call after the prompt.
Updated changelog.

47f01ed... by Kyzentun Keeslala <email address hidden>

Removed base._ini. Removed junk practice and course editing screens. Fixed bug in PlayerColors table.

118ecde... by Kyzentun Keeslala <email address hidden>

Added new ScreenEditMenu wip to default.

c5fb4f6... by Kyzentun Keeslala <email address hidden>

Allow exiting ScreenEditMenu.

a048527... by Kyzentun Keeslala <email address hidden>

Fix stupidly named profile manager strings that should not have been in the ScreenEditMenu section.

4559fc9... by Kyzentun Keeslala <email address hidden>

Rewrote ScreenEditMenu in lua to give it a better layout and usability.
Removed old ScreenEditMenu and EditMenu translation strings.
Removed old ScreenEditMenu and EditMenu metrics.
Added LongStepsType translation section for including the game type.
Added foreach_ordered to 00 init.lua because it was removed when ThemePrefs was removed.
Added on_focus and on_unfocus functions to nesty menu items.
Added page_down and page_up functions to nesty menu navigation.
Added a way to set the back element text for a submenu.
Changed AutoKeysounds to print an error message when it can't load the music because no steps are set.
Fixed bugs in GameState:SetStepsForEditMode lua function.
Changed NotesLoaderSM and SSC to treat a blank difficulty string as Edit.
Changed RollingNumbers to print an error if the target number is not finite.
Added prompt_screen lua function for activating ScreenPrompt from lua with a function to call after the prompt.
Updated changelog.

43cdf5f... by Kyzentun Keeslala <email address hidden>

HoldJudgment display should be handled by theme in Graphics/NoteColumn layers.
Removed HoldJudgment class.
Removed Player::HoldJudgmentYStandard/Reverse metrics.
Removed Player::HoldJudgmentsUnderField metric.
Removed Player::TapJudgmentsUnderField metric.
Removed Player::ComboUnderField metric.
Updated changelog.