lp:~dandrader/unity8/workaroundAnimatedSpriteBug
- Get this branch:
- bzr branch lp:~dandrader/unity8/workaroundAnimatedSpriteBug
Branch merges
- Unity8 CI Bot: Needs Fixing (continuous-integration)
- Albert Astals Cid (community): Approve
-
Diff: 60 lines (+2/-16)2 files modifiedplugins/Cursor/CursorImageInfo.cpp (+2/-12)
plugins/Cursor/CursorImageInfo.h (+0/-4)
Related bugs
Related blueprints
Branch information
Recent revisions
- 2444. By Daniel d'Andrada
-
Simplify solution
The timer was there just to avoid (re)loading twice in case both
themeName and cursorName changes. But that's such a rare case that
it's not worth optimizing for it. - 2443. By Daniel d'Andrada
-
Work around AnimatedSprite infinite loop bug
https:/
/bugreports. qt.io/browse/ QTBUG-53937 Only change AnimatedSprite source once all other properties
are up to date (ie, in sync with the new source)The nature of QML is such that property changes happen one by one and
not in a atomic batch. - 2442. By Daniel d'Andrada
-
Custom cursor name just have to start with "cursor"
That way it's possible to change between consecutive custom
cursors as they will yield different image URLs - 2438. By Lukáš Tinkl
-
Lock the session when putting the laptop into sleep Fixes: #1581063
Approved by: Unity8 CI Bot, Andrea Cimitan - 2437. By Albert Astals Cid
-
Make tests a bit more stable
findChild is now stubborn and will try for a bit more before returning a null child
Approved by: Andrea Cimitan, Unity8 CI Bot - 2436. By Albert Astals Cid
-
Listen to contentItem:
:widthChanged instead of Flickable: :contentWidthCh anged Fixes compatibility with Qt 5.6 Fixes: #1565763
Approved by: Gerry Boland, Timo Jyrinki - 2435. By Daniel d'Andrada
-
plugins/Cursor: properly register to the screen's QPlatformCursor when screen changes Fixes: #1579742
Approved by: Lukáš Tinkl
Branch metadata
- Branch format:
- Branch format 7
- Repository format:
- Bazaar repository format 2a (needs bzr 1.16 or later)
- Stacked on:
- lp:unity8