lp:~dandrader/unity8/workaroundAnimatedSpriteBug

Created by Daniel d'Andrada and last modified
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Owner:
Daniel d'Andrada
Project:
Unity 8
Status:
Merged

Recent revisions

2444. By Daniel d'Andrada

Simplify solution

The timer was there just to avoid (re)loading twice in case both
themeName and cursorName changes. But that's such a rare case that
it's not worth optimizing for it.

2443. By Daniel d'Andrada

Work around AnimatedSprite infinite loop bug

https://bugreports.qt.io/browse/QTBUG-53937

Only change AnimatedSprite source once all other properties
are up to date (ie, in sync with the new source)

The nature of QML is such that property changes happen one by one and
not in a atomic batch.

2442. By Daniel d'Andrada

Custom cursor name just have to start with "cursor"

That way it's possible to change between consecutive custom
cursors as they will yield different image URLs

2441. By Launchpad Translations on behalf of unity-team

Launchpad automatic translations update.

2440. By CI Train Bot Account

Releasing 8.12+16.10.20160527-0ubuntu1

2439. By Daniel d'Andrada

Support animated cursors
Approved by: Lukáš Tinkl

2438. By Lukáš Tinkl

Lock the session when putting the laptop into sleep Fixes: #1581063
Approved by: Unity8 CI Bot, Andrea Cimitan

2437. By Albert Astals Cid

Make tests a bit more stable

findChild is now stubborn and will try for a bit more before returning a null child
Approved by: Andrea Cimitan, Unity8 CI Bot

2436. By Albert Astals Cid

Listen to contentItem::widthChanged instead of Flickable::contentWidthChanged

Fixes compatibility with Qt 5.6 Fixes: #1565763
Approved by: Gerry Boland, Timo Jyrinki

2435. By Daniel d'Andrada

plugins/Cursor: properly register to the screen's QPlatformCursor when screen changes Fixes: #1579742
Approved by: Lukáš Tinkl

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