Merge lp:~dandrader/unity/lp969554 into lp:unity
Proposed by
Daniel d'Andrada
Status: | Superseded | ||||
---|---|---|---|---|---|
Proposed branch: | lp:~dandrader/unity/lp969554 | ||||
Merge into: | lp:unity | ||||
Diff against target: |
42 lines (+2/-7) 2 files modified
plugins/unityshell/src/GestureEngine.cpp (+2/-6) plugins/unityshell/src/GestureEngine.h (+0/-1) |
||||
To merge this branch: | bzr merge lp:~dandrader/unity/lp969554 | ||||
Related bugs: |
|
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Thomi Richards (community) | Needs Fixing | ||
Review via email: mp+100232@code.launchpad.net |
This proposal has been superseded by a proposal from 2012-04-04.
Description of the change
Fixes bug #969554
To post a comment you must log in.
Hi,
How can we test this? We need either a unit test, or an autopilot test, or, as a final resort, a manual test. From the looks of it, GestureEngine is going to be tricky to write a unit test for (it contains a lot of XLib calls, and is tightly coupled with CompScreen), but perhaps we can write an autopilot test? We'd need to work out how to simulate multi-touch using python & XLib.
...If that doesn't work, we need a manual test. Please consult the README and TEST_TEMPLATE files in manual-tests/ before writing one.
Thanks