lp:~dandrader/qtmir/detachPromptSurfaces
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- bzr branch lp:~dandrader/qtmir/detachPromptSurfaces
Branch merges
- Nick Dedekind (community): Needs Fixing
- Unity8 CI Bot (community): Needs Fixing (continuous-integration)
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Diff: 397 lines (+44/-88)14 files modifieddebian/control (+2/-2)
debian/gles-patches/convert-to-gles.patch (+1/-1)
src/modules/Unity/Application/application.cpp (+7/-0)
src/modules/Unity/Application/application.h (+2/-0)
src/modules/Unity/Application/mirsurface.cpp (+0/-5)
src/modules/Unity/Application/mirsurface.h (+0/-4)
src/modules/Unity/Application/mirsurfacelistmodel.cpp (+11/-0)
src/modules/Unity/Application/session.cpp (+12/-24)
src/modules/Unity/Application/session.h (+2/-5)
src/modules/Unity/Application/session_interface.h (+3/-0)
tests/framework/fake_mirsurface.h (+0/-4)
tests/framework/fake_session.cpp (+2/-0)
tests/framework/fake_session.h (+2/-0)
tests/modules/SessionManager/session_test.cpp (+0/-43)
Related bugs
Bug #1581559: Some apps don't start (guitar tools, tuner beta) | Critical | Fix Released |
Related blueprints
Branch information
Recent revisions
- 488. By Daniel d'Andrada
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Move prompt surfaces from MirSurface to Application and emit firstChanged signal
- 485. By Daniel d'Andrada
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Session: Add a blank surface to the public list if it already has child prompt surfaces
A prompt session may come in too early, before its parent session got a chance
to draw its surface's first frame.Normally that wouldn't be a problem and we could withhold that parent surface until
it's finally drawn to. But unfortunately the application process might be blocked,
unable to draw anything, until its child prompt session gets dismissed.Because of that we have no option but to expose this blank surface to shell so that
it can display it along with the prompt surface on top of it, so that the user can
interact with it right away and finally unblock the application. Fixes: #1578665
Approved by: Unity8 CI Bot - 483. By Gerry Boland
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Enhance ScreenController & the DisplayConfigur
ationPolicy to implement dynamic grid units. - Rename ScreenController to ScreenModel, as it just reflects current screen state, does not offer means to configure it
- ScreenController can update state of existing Screens, based on Mir DisplayConfiguration changes.
- Expand Screen to include scale & form factor properties, with getter/notifier in NativeInterface. This enables the dynamic grid units in the shell
- Add a Unity.Screens qml module to give QML better information about connected screens, and allow basic reconfiguring.
- Implement a basic display configuration policy to set suitable scale and form factor on an external display (needed for dynamic grid units) Fixes: #1573532
Approved by: Unity8 CI Bot, Daniel d'Andrada - 481. By Lukáš Tinkl
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Regression fix: restore window title handling Fixes: #1563522
Approved by: Nick Dedekind
Branch metadata
- Branch format:
- Branch format 7
- Repository format:
- Bazaar repository format 2a (needs bzr 1.16 or later)
- Stacked on:
- lp:qtmir