Created by Chad Miller and last modified
Get this branch:
bzr branch lp:~cmiller/+junk/kenvandine-maze-plus-level-compiler
Only Chad Miller can upload to this branch. If you are Chad Miller please log in for upload directions.

Related bugs

Related blueprints

Branch information

Chad Miller

Recent revisions

3. By Chad Miller on 2014-10-23


Discovered a fundamental problem with the rotational geometry: Aspect ratio isn't right. Width, rotated 90deg is height. But, we define width in relation to parent.width. A correct implementation of width/height will have parent width, parent.height, and some arctan in the QML.

2. By Chad Miller on 2014-10-23

Add SVG to Qml Level compiler. Make SVGs in inkscape, with lines to mean walls, a green circle to mean the start position, and a purple rectangle to mean the finish line. Save as "Level{n}.svg". Type "make".

1. By Ken VanDine on 2014-10-22


Branch metadata

Branch format:
Branch format 7
Repository format:
Bazaar repository format 2a (needs bzr 1.16 or later)
This branch contains Public information 
Everyone can see this information.