lp:~clinton-blackmore/enchanting/with-sprites-for-the-nxt
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- 106. By Clinton Blackmore
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Just about everything is in place for to allow the user to select and move sprites around the stage and use them at new resolutions for the NXT. This code has debugging/
diagnostic information with it (which will be removed in the future). The paint editor has not been addressed at all, and the resolutions are still half the necessary size. - 105. By Clinton Blackmore
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Took care of most of the changes that related to isQuarterSize. There still seem to be a couple of related bugs, though.
- 104. By Clinton Blackmore
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Double-size scaling somewhat works. There are a number of neighbouring things that broke, and drawing in double-size does not always work.
- 103. By Clinton Blackmore
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Adding features to properly scale the stage, and a double-size mode. It is coming along, but there is more to be done.
- 102. By Clinton Blackmore
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Added placeholder graphics; it is now possible to file everything into a pristine copy of Enchanting, apply the changes, and have it work (so far as I can tell).
- 101. By Clinton Blackmore
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Putting into version control work done by Ralph Boland to make sprites work in black and white for the NXT
- 100. By Clinton Blackmore
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Figured out what was preventing the firmware from flashing on Windows (and, almost certainly, Linux) -- I needed to close the NXT connection before the firmware flashing code looked for it to reset the device.
- 99. By Clinton Blackmore
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I believe these are all the necessary changes to include leJOS NXJ in the Windows version of Enchanting.
- 97. By Clinton Blackmore
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Further work on letting a user flash the NXT firmware. Now shows a dialog specific to the task, with progress meters. Also, the java code lets you simulate things instead of really flashing your NXT all the time to test the UI. Things still look pretty ugly.
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