lp:~clime7/armagetronad/trunk-armagetronad-improvedGlancing

Created by Michal Novotny and last modified
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Owner:
Michal Novotny
Project:
Armagetron Advanced
Status:
Development

Recent revisions

1015. By Michal Novotny

camera_glance_return added as game setting. values <= 0 give the old 0.3 glancing. Positive values give the improved glancing.

1014. By Michal Novotny

Returning from an arbitrary glance is done by forward glance. Glancing is relative to cycle direction and not camera direction as before.

1013. By dlh

Fix crash in game with only 1 team. Fixes bug #730188.

1012. By dlh

Simplify match for “/vote shuffle” autocompletions.

1011. By nemostultae

Merging branch 0.2.8 from revision 9514 to 9528:
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 r9528 | bazaaarmagetron | 2011-03-04 20:16:01 -0500 (Fri, 04 Mar 2011) | 1 line

 Daniel Lee Harple: Oh right. An empty string actually has Len() => 1.
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 r9527 | bazaaarmagetron | 2011-03-04 20:14:29 -0500 (Fri, 04 Mar 2011) | 1 line

 Daniel Lee Harple: GAME_END, NEW_MATCH, and NEW_ROUND ladderlog events include date and time. Is a feature of sty+ct, but additionally includes the timezone.
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 r9526 | bazaaarmagetron | 2011-03-04 20:11:58 -0500 (Fri, 04 Mar 2011) | 2 lines

 Daniel Lee Harple: Remove duplicated sg_GetCurrentTime() and use st_GetCurrentTime(). This function was originally implemented as sg_GetCurrentTime() in svn r548, but copied to tString.h in svn r8453.

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 r9525 | bazaaarmagetron | 2011-03-02 21:00:49 -0500 (Wed, 02 Mar 2011) | 2 lines

 Daniel Lee Harple: Use spectator status as a tiebreaker for sorting ePlayerNetIDs. Cleans up the score table by moving spectators with 0 points to the bottom.

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 r9524 | bazaaarmagetron | 2011-03-02 16:18:22 -0500 (Wed, 02 Mar 2011) | 2 lines

 Daniel Lee Harple: Fix annoyance with score table display on client. After switching from a single player game (with greater than 1 player per team) to a multiplayer game (with 1 player per team), the Team scores would be displayed for one round. This included the no longer existing AI Team's score.

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 r9523 | bazaaarmagetron | 2011-02-23 16:07:46 -0500 (Wed, 23 Feb 2011) | 1 line

 Daniel Lee Harple: Disable POSITIONS ladderlog event by default.
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 r9522 | bazaaarmagetron | 2011-02-23 15:29:49 -0500 (Wed, 23 Feb 2011) | 2 lines

 Daniel Lee Harple: Correctly handle all events.

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 r9521 | bazaaarmagetron | 2011-02-23 15:29:15 -0500 (Wed, 23 Feb 2011) | 2 lines

 Daniel Lee Harple: Allow Mac OS X to handle Hide and Minimize events. Fixes bug #510174.

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 r9520 | bazaaarmagetron | 2011-02-23 15:28:41 -0500 (Wed, 23 Feb 2011) | 1 line

 Daniel Lee Harple: const
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 r9518 | bazaaarmagetron | 2011-02-16 14:00:32 -0500 (Wed, 16 Feb 2011) | 2 lines

 Daniel Lee Harple: Merging --input command-line option branch.

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1010. By Yann Kaiser

Added LIMIT_ADVANCE to end the match when a team got a large score advantage.

1009. By dlh

Fix blank screenshots. Fixes bug #714302.

1008. By dlh

Undo commit 997 "set DEBUG for debug builds".

1007. By z-man

Merging branch 0.2.8 from revision 9508 to 9514:
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 r9514 | bazaaarmagetron | 2011-02-01 21:33:07 +0100 (Tue, 01 Feb 2011) | 2 lines

 Manuel Moos: Removing timebot detecion code stats for the client even in debug mode.

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 r9513 | bazaaarmagetron | 2011-02-01 21:32:21 +0100 (Tue, 01 Feb 2011) | 2 lines

 Manuel Moos: Fixed unsigned score calculation bug in fortress conquest. Titanoboa discovered negative FORTRESS_CONQUERED_SCORE has a comical effect.

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1006. By Manuel Moos

Re-implementing signed score fix in 2.0 fortress code before I forget about it during the merge.

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