Merge lp:~canonical-dx-team/unity/unity.paint_under_fullscreen into lp:unity
Proposed by
Sam Spilsbury
Status: | Rejected |
---|---|
Rejected by: | Alex Launi |
Proposed branch: | lp:~canonical-dx-team/unity/unity.paint_under_fullscreen |
Merge into: | lp:unity |
Diff against target: |
70 lines (+15/-15) 1 file modified
src/unityshell.cpp (+15/-15) |
To merge this branch: | bzr merge lp:~canonical-dx-team/unity/unity.paint_under_fullscreen |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Mirco Müller (community) | Disapprove | ||
Review via email: mp+45286@code.launchpad.net |
Description of the change
Paints unity under fullscreen windows if there are any
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Unmerged revisions
- 730. By Sam Spilsbury
-
We have removed our own windows from the paint list - we can no longer
rely on them for paint order, so just paint underneath fullscreen windows
(since in reality we want to be on top of everything else).This also cuts back the number of function calls we need - we can just
enable painting on fullscreen windows and nothing else-------------- This line and the following will be ignored
--------------modified:
src/unityshell.cpp
According to Sam this is not yet fully what they want to do, so it'll be left alone until he addresses the issue again from a different angle.