Merge lp:~cando/unity/fix_dodge_active_window into lp:unity
Proposed by
Stefano Candori
Status: | Rejected |
---|---|
Rejected by: | Neil J. Patel |
Proposed branch: | lp:~cando/unity/fix_dodge_active_window |
Merge into: | lp:unity |
Diff against target: |
37 lines (+24/-3) 1 file modified
src/Launcher.cpp (+24/-3) |
To merge this branch: | bzr merge lp:~cando/unity/fix_dodge_active_window |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Omer Akram (community) | Disapprove | ||
Neil J. Patel | Pending | ||
Review via email:
|
Description of the change
In this branch i've fixed bug #718185.
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Unmerged revisions
- 875. By Stefano Candori
-
Modal or dialog windows should behave as their parents (if any).
- 874. By Stefano Candori
-
Fix LP:#718185 .
Don't show the launcher when a modal dialog is opened.
Let's also show the launcher when the active window is the desktop.
I have build unity with this branch, the launcher does not show when a model dialog is shown *but* when that dialog is closed the launcher comes for a second and then hides.