Created by Brian Moriya on 2009-03-13 and last modified on 2009-05-28

Contains the current working version of the source code.

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Blood Curse
Blood Curse

Recent revisions

201. By misfit <misfit@lucifer> on 2009-04-19

Fixed bug 362648. There was a constant naming conflict.

200. By axion <axion@axdesk> on 2009-04-19

Testing out larger map.

199. By axion <axion@axdesk> on 2009-04-17

Minor fixes for last revision.

198. By axion <axion@axdesk> on 2009-04-16

Implemented a state machine; Added a menu and game state.

197. By axion <axion@axdesk> on 2009-04-16

Added current_region attribute to mainCharacterSprite.

196. By axion <axion@axdesk> on 2009-04-16

Refactored main game loop in preparation for a game state manager.

195. By axion <axion@axdesk> on 2009-04-15

Committed minor fixes.

194. By axion <axion@axdesk> on 2009-04-15

Added docstrings to map and terrain class, and cleaned up their functions.

193. By axion <axion@axdesk> on 2009-04-15

Limited docstrings/comments to 72, and longlines to 79 characters as recommended by the style guide.

192. By misfit <misfit@lucifer> on 2009-04-14

Checking in progress with battle.

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