lp:~benjamik/meshbuilder/qglviewer
Created by
Benjamin Kehlet
and last modified
- Get this branch:
- bzr branch lp:~benjamik/meshbuilder/qglviewer
Only
Benjamin Kehlet
can upload to this branch. If you are
Benjamin Kehlet
please log in for upload directions.
Branch merges
Propose for merging
No branches
dependent on this one.
Branch information
Recent revisions
- 189. By Benjamin Kehlet
-
Use QGLViewer to save snapshots in 3D. Let QGLViewer choose file name, as some bug (possibly in Qt or the graphics driver) kicks in when a dialog box is opened.
- 187. By Benjamin Kehlet
-
Fix the initialization of the intersection operator. The AABB tree is now computed when the mesh is loaded (in 3D only).
- 186. By Benjamin Kehlet
-
Fix marking of entities in 2D.
DolfinObject will no longer create a "boundary mesh" in 2D, but operate directly on the original mesh. - 183. By Benjamin Kehlet
-
Compute vertex size and edge thickness based on the diameter of the mesh and how fine/coarse it is.
Branch metadata
- Branch format:
- Branch format 7
- Repository format:
- Bazaar repository format 2a (needs bzr 1.16 or later)
- Stacked on:
- lp:meshbuilder