lp:~benjamik/meshbuilder/qglviewer

Created by Benjamin Kehlet and last modified
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Owner:
Benjamin Kehlet
Project:
meshbuilder
Status:
Experimental

Recent revisions

192. By Benjamin Kehlet on 2012-04-13

Remove inclusion of osg header file.

191. By Benjamin Kehlet on 2012-04-13

Remove the annoying enable button on the MeshfunctionsToolbar.

190. By Benjamin Kehlet on 2012-04-12

Add FindGLEW.cmake

189. By Benjamin Kehlet on 2012-04-12

Use QGLViewer to save snapshots in 3D. Let QGLViewer choose file name, as some bug (possibly in Qt or the graphics driver) kicks in when a dialog box is opened.

188. By Benjamin Kehlet on 2012-04-12

Minor cleanup. Creation of boundary mesh is only relevant in 3D.

187. By Benjamin Kehlet on 2012-04-11

Fix the initialization of the intersection operator. The AABB tree is now computed when the mesh is loaded (in 3D only).

186. By Benjamin Kehlet on 2012-04-11

Fix marking of entities in 2D.
DolfinObject will no longer create a "boundary mesh" in 2D, but operate directly on the original mesh.

185. By Benjamin Kehlet on 2012-04-11

Try to compute the line width and vertex in a clever way in 2D.

184. By Benjamin Kehlet on 2012-04-11

Some fixes to the Viewer_2D. No need to create a surface mesh object in 2d.

183. By Benjamin Kehlet on 2012-04-11

Compute vertex size and edge thickness based on the diameter of the mesh and how fine/coarse it is.

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lp:meshbuilder
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