Merge lp:~azzar1/unity/lp-1155598 into lp:unity
Proposed by
Andrea Azzarone
Status: | Work in progress |
---|---|
Proposed branch: | lp:~azzar1/unity/lp-1155598 |
Merge into: | lp:unity |
Diff against target: |
32 lines (+13/-0) 2 files modified
launcher/EdgeBarrierController.cpp (+3/-0) tests/test_edge_barrier_controller.cpp (+10/-0) |
To merge this branch: | bzr merge lp:~azzar1/unity/lp-1155598 |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Brandon Schaefer (community) | Needs Information | ||
Review via email: mp+154242@code.launchpad.net |
Commit message
Don't release the barrier on single monitor.
Description of the change
== Problem ==
Autohide launcher can be stuck hidden
== Fix ==
Don't release the barrier on single monitor.
== Test ==
Unit test added.
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Unmerged revisions
- 3232. By Andrea Azzarone
-
Don't release the barrier on single monitor.
Hmm wont this still be a problem with 2 edge barriers? I mean to get it stuck at the moment is you move hard enough into the barrier to break it while showing the launcher. Then moving the mouse away and back against it before the barrier is rebuilt so it keeps releasing the barrier....So this will still be a problem with more then 1 monitor right?