lp:~azzar1/unity/fix-820293

Created by Andrea Azzarone and last modified
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Owner:
Andrea Azzarone
Project:
Unity
Status:
Merged

Recent revisions

1405. By Andrea Azzarone

Doesn't show the menu if the mouse pointer is a little left to window controls.

1404. By Jason Smith

merge faster blur branch

1403. By Jason Smith

remove crazy pointer math for standard library call to remove_if in getWindowPainList function

1402. By Jason Smith

fix crash when view window is null

1401. By Jay Taoko

Essential Nux event signals have been renamed. To ease the transition, the former name have been preserved via macros:

#define OnMouseMove mouse_move
#define OnMouseDown mouse_down
#define OnMouseUp mouse_up
#define OnMouseEnter mouse_enter
#define OnMouseLeave mouse_leave
#define OnMouseClick mouse_click
#define OnMouseDoubleClick mouse_double_click
#define OnMouseDrag mouse_drag
#define OnMouseWheel mouse_wheel
#define OnMouseDownOutsideArea mouse_down_outside_pointer_grab_area
#define OnKeyEvent key_down
#define OnKeyReleased key_up
#define OnStartKeyboardReceiver begin_key_focus
#define OnStopKeyboardReceiver end_key_focus

This branch is using the new signals names. Subsequently, the old signals will be removed in Nux.

1400. By Neil J. Patel

Select the current search string when opening the dash to allow for typing straight away

1399. By Andrea Azzarone

Merge awesome work of Anrea Azzarone to make launcher detect contents of DND before DND even enters launcher

1398. By Jason Smith

fix typo

1397. By Andrea Azzarone

[merge] Bug #824831: Fallback window controls shown for maximized windows

1396. By Neil J. Patel

Protect against a null iter.second

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