lp:~azzar1/unity/fix-677594-workspaces
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- 683. By Andrea Azzarone <email address hidden>
-
Maybe:
_num_workspaces = _screen->vpSize ().width () * _screen->vpSize ().height ();is better than:
_num_workspaces = _screen->vpSize ().width ();What happens in fact if we have a 4x1 viewport? The icon will not be shown and it is not good.
- 682. By Ruben Verweij
-
Conflicts resolved, remaining changes: modified:
src/LauncherControl ler.cpp
src/LauncherControl ler.h
- Add a function that displays/hides the workspace launcher when the number
of workspaces changes
src/unity.cpp
src/unity.h
- Add a function that calls the function in the LauncherController if the
number of workspaces has changed - 681. By Ruben Verweij
-
modified:
src/LauncherController. cpp
src/LauncherController. h
- Add a function that displays/hides the workspace launcher when the number
of workspaces changes
src/unity.cpp
src/unity.h
- Add a function that calls the function in the LauncherController if the
number of workspaces has changed - 680. By Ruben Verweij
-
modified:
src/LauncherController. cpp
src/LauncherController. h
- Fix bug 677594 by checking how many workspaces Compiz has via GConf - 678. By Jason Smith
-
lighten up arrows via design request.
Make all present animations use 50% urgency - 675. By Alex Launi
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Bring back set trash icon depending on whether there are files in the trash or not
- 674. By Alex Launi
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Change LauncherIcon introspection key to LauncherIcon and put tooltip text into a property
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