Created by Andrea Azzarone and last modified
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Andrea Azzarone

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2746. By Andrea Azzarone on 2012-10-01

Fix rendering flaw of dash search entry.

2745. By Neil J. Patel on 2012-09-28

Cherrypicks from unity's trunk for 6.8.0. Fixes: . Approved by Brandon Schaefer, Didier Roche.

2744. By Marco Trevisan (Treviño) on 2012-09-28

BamfLauncherIcon: call Stick after that the icon is set sticky, so that the signal emission will work

And so the favorites will be correctly saved.. Fixes: https://bugs.launchpad.net/bugs/1054645. Approved by Andrea Azzarone.

2743. By Marco Trevisan (Treviño) on 2012-09-28

UnityWindow: don't close a window on middle-click when in scale. Fixes: . Approved by Andrea Azzarone.

2742. By Daniel van Vugt on 2012-09-27

Don't keep re-blurring parts of the shell we've already painted, because
that will creep in and look like a shadow on the edge of the blur region.
(LP: #1043260)

This happens when the same texture (the FBO texture) is both the source and
the destination for the three blur operations (launcher, panel, then dash).
My quick fix is to take a copy of the FBO texture at the start of the frame
(before any shell is painted), rather than reading from the same texture
(FBO) that we're writing to.

This also fixes LP: #1039999, because we are no longer assuming the backbuffer
is an FBO. Instead we let Nux decide and take the right steps to read the
real backbuffer, whatever that is.. Fixes: https://bugs.launchpad.net/bugs/1039999, https://bugs.launchpad.net/bugs/1043260. Approved by Andrea Azzarone.

2741. By Brandon Schaefer on 2012-09-27

Fixes alt+tab losing focus when alt+tabing to quickly due to ubus being to slow to send a message.. Fixes: https://bugs.launchpad.net/bugs/1035628. Approved by Marco Trevisan (Treviño).

2740. By Brandon Schaefer on 2012-09-25

Adds ap tests for the shopping lens.. Fixes: . Approved by Thomi Richards.

2739. By Thomi Richards on 2012-09-25

Fix several issues in the autopilot test suite.. Fixes: . Approved by Christopher Lee.

2738. By Marco Trevisan (Treviño) on 2012-09-24

UnityWindow: when spreading, render once an empty decoration texture at full size and scale it via OpenGL

This saves a lot of drawing and improves the performances of the unity Spread. Also, don't redraw the decoration texture for selected windows if not needed.
Finally, cleanup the header file. Fixes: https://bugs.launchpad.net/bugs/1055643. Approved by Brandon Schaefer.

2737. By Marco Trevisan (Treviño) on 2012-09-24

UnityShell: enable closing on middle-click, fix scaled decoration sizes, fix theming issues, added scale autopilot tests. Fixes: https://bugs.launchpad.net/bugs/1052821, https://bugs.launchpad.net/bugs/1053225, https://bugs.launchpad.net/bugs/1055605, https://bugs.launchpad.net/bugs/1055609, https://bugs.launchpad.net/bugs/1055610. Approved by Brandon Schaefer.

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