Merge lp:~azzar1/unity/fix-1036231-5.0 into lp:unity/5.0

Proposed by Andrea Azzarone
Status: Merged
Approved by: Andrea Azzarone
Approved revision: no longer in the source branch.
Merged at revision: 2410
Proposed branch: lp:~azzar1/unity/fix-1036231-5.0
Merge into: lp:unity/5.0
Diff against target: 12 lines (+1/-1)
1 file modified
plugins/unityshell/src/IconRenderer.cpp (+1/-1)
To merge this branch: bzr merge lp:~azzar1/unity/fix-1036231-5.0
Reviewer Review Type Date Requested Status
Marco Trevisan (Treviño) Approve
Review via email: mp+130184@code.launchpad.net

Commit message

Use linear filtering to draw icons (when needed).

Description of the change

== Problem ==
Icons resized between 32 - 48 - 64 with ***odd*** sizes look jaggy.

== Fix ==
Use linear filtering when needed.

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Revision history for this message
Marco Trevisan (Treviño) (3v1n0) :
review: Approve
Revision history for this message
Unity Merger (unity-merger) wrote :

The Jenkins job https://jenkins.qa.ubuntu.com/job/automerge-unity/1540/console reported an error when processing this lp:~andyrock/unity/fix-1036231-5.0 branch.
Not merging it.

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1=== modified file 'plugins/unityshell/src/IconRenderer.cpp'
2--- plugins/unityshell/src/IconRenderer.cpp 2012-03-22 16:56:19 +0000
3+++ plugins/unityshell/src/IconRenderer.cpp 2012-10-17 17:48:24 +0000
4@@ -522,7 +522,7 @@
5 nux::color::White,
6 colorify,
7 arg.alpha,
8- false,
9+ force_filter,
10 arg.icon->GetTransform(ui::IconTextureSource::TRANSFORM_IMAGE, monitor));
11
12 // draw overlay shine

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