Created by Armagetron Advanced Developers and last modified

Used to build the Windows version of the game. The main branch needs to be checked out under the plain name "armagetronad".

Get this branch:
bzr branch lp:~armagetronad-dev/armagetronad/0.2.8-build_codeblocks-work
Members of Armagetron Advanced Developers can upload to this branch. Log in for directions.

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Branch information

Armagetron Advanced Developers
Armagetron Advanced

Recent revisions

33. By Manuel Moos on 2020-07-18

Merge from legacy_0.2.8.3

32. By Manuel Moos on 2020-07-15

Add .gitignore file

31. By Manuel Moos on 2020-04-19

Remove unwanted files from result

30. By Manuel Moos on 2020-04-19

Copy over installation builder files from build_visualc

build_visualc is obsolete and was only on SVN.

29. By Manuel Moos on 2020-04-19

Find correct code::blocks exe, simplify build.

28. By Manuel Moos on 2016-11-14

Since we now need C++11, adapted projects to code::blocks 13.10 which we also use for 0.4 builds currently. Activated GNU C++11 mode (plain c++11 mode disables things that are in the standard, strangely) and adapted linker targets.

27. By Manuel Moos on 2012-01-09

Updated horribly outdated README.txt.

26. By Manuel Moos on 2011-09-21

Adding batch file for Windows builds from Linux.
Uses library move hacks so it works with Code::Blocks 10.04.

25. By Manuel Moos on 2011-09-21

Making compatible with wine cmd interpreter.

24. By Manuel Moos on 2011-09-21

Unifying configurations: Win32 Debug/Release.

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Bazaar repository format 2a (needs bzr 1.16 or later)
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