lp:pyqtrpg/debug
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Alistair Broomhead
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Diff: 1000 lines (+734/-38)20 files modifiedDisplay.py (+4/-0)
GameObjects/_Character.py (+46/-0)
GameObjects/_Containable.py (+2/-1)
GameObjects/_GameObject.py (+44/-15)
GameObjects/_Level.py (+5/-0)
GameObjects/__init__.py (+5/-3)
GameObjects/_fifo.py (+47/-0)
GameObjects/commandList.py (+21/-0)
Levels/Level00.py (+27/-0)
Levels/World00.py (+3/-0)
Levels/__init__.py (+2/-0)
Levels/objects.py (+92/-0)
_Display/_DebugOutput.py (+32/-0)
_Display/_DisplayObject.py (+52/-0)
_Display/_DisplayWindow.py (+79/-0)
_Display/_Interface.py (+114/-0)
_Display/__init__.py (+4/-0)
_Display/_clickableIcon.py (+29/-0)
_Display/_interfaceButton.py (+51/-0)
pyrpg.py (+75/-19)
Branch information
Recent revisions
- 1. By biggal <email address hidden>
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Start of version control
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Merged branch
lp:pyqtrpg
- Bug #706626: Inventory button has no icon
- Bug #706627: There's no gui for interacting with your inventory
- Bug #706628: There's no gui for interacting with other inventories/boxes
- Bug #706629: Inventory needs rules to define what you can and can't carry
- Bug #706630: Pathfinding has glitches when travelling between levels...
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- Branch format 7
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- Bazaar repository format 2a (needs bzr 1.16 or later)