lp:~agateau/unity-2d/show-launcher-from-home-button

Created by Aurélien Gâteau and last modified
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Owner:
Aurélien Gâteau
Project:
unity-2d
Status:
Merged

Recent revisions

465. By Aurélien Gâteau

Massive simplification: use beginForceVisible() and endForceVisible()

464. By Aurélien Gâteau

Merged from trunk

do not run pkgbinarymangler to convert images to 8bit since this breaks
the launcher icon background handling
(QT upstream bug: http://bugreports.qt.nokia.com/browse/QTBUG-4459)

463. By Aurélien Gâteau

unused signal--

462. By Aurélien Gâteau

Renamed SetMouseIsOverButton to SetMouseOverButton

461. By Aurélien Gâteau

Implement "show launcher only when moving mouse over home button" for autohide as well.

460. By Aurélien Gâteau

Make HomeButton call Launcher::setMouseIsOverHomeButton DBus method

459. By Aurélien Gâteau

Add a DBus method to let the Launcher know whether mouse is over the home button

- IntelliHideBehavior now only slides the panel in when the mouse is over the
  home button
- Refactored IntelliHideBehavior to be almost state-less: this is important
  because behaviors are often deleted and recreated.

458. By Aurélien Gâteau

[dash] Keep the Launcher visible when the Dash appears.

This branch changes the Dash size to avoid overlapping with the Launcher and introduces a LauncherClient class which provides access to Launcher through DBus.

The reason I created this class is to simplify use from other applications and to be more resilient to launcher crashes in the future (LauncherClient would handle reconnecting to the new launcher instance when it restarts)

457. By Aurélien Gâteau

[launcher] Add the MaximumWidth property to the launcher.

This can then be used by the Dash and the Spread to position themselves so that
they do not overlap with the launcher.

456. By Oliver Grawert

releasing version 3.6.2-0ubuntu1

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lp:unity-2d/3.0
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