Merge lp:~agateau/unity-2d/keep-launcher-if-maximized-window-is-on-other-monitor into lp:unity-2d/3.0
Proposed by
Aurélien Gâteau
Status: | Merged |
---|---|
Approved by: | Aurélien Gâteau |
Approved revision: | 453 |
Merged at revision: | 467 |
Proposed branch: | lp:~agateau/unity-2d/keep-launcher-if-maximized-window-is-on-other-monitor |
Merge into: | lp:unity-2d/3.0 |
Diff against target: |
25 lines (+1/-10) 1 file modified
launcher/app/intellihidebehavior.cpp (+1/-10) |
To merge this branch: | bzr merge lp:~agateau/unity-2d/keep-launcher-if-maximized-window-is-on-other-monitor |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Olivier Tilloy (community) | Approve | ||
Review via email: mp+53407@code.launchpad.net |
Commit message
[launcher] Keep launcher visible when window is maximized on another monitor
No need to special-case maximized windows: checking window geometry works for
"normal" and maximized windows.
Description of the change
Simple fix I found while working on the new intellihide behavior. Should be straighforward to review.
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Less code is always better code! As a bonus, I verified that it actually works as advertised ;)
Go for it!