lp:~afrantzis/clutk/gles2-shaders.alf-fixes
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Branch merges
- Jammy Zhou: Approve
-
Diff: 128 lines (+7/-13)3 files modifiedclutk/ctk-gfx-private.c (+0/-12)
clutk/ctk-gfx-private.h (+6/-0)
configure.ac (+1/-1)
Branch information
Recent revisions
- 274. By Alexandros Frantzis
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Remove attempts to glEnable GL_TEXTURE_2D, that are invalid in OpenGL ES 2.0.
- 271. By Jammy Zhou
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workaround for continuous actor painting
- do not call cogl_flush() after paint_func(actor)
- do not call ctk_effect_set_invalidate_ effect_ cache()
after render to cached texture - 269. By Jammy Zhou
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with the fix in clutter, the cogl_flush workaround can be removed
fix GL_INVALID_OPERATION error for glTexImage2D
fix crash for /Menu/MenuItem test suite - 268. By Jammy Zhou
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initiliaze priv->cached_
effect_ texture for render to cached texture
update vertex postions in opengl_blur_pass
fix render target resize for ctk_copy_render_ target_ to_cached_ texture - 266. By Jammy Zhou
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- cogl_flush() should not be called just before gles2 rendering
- enable default frame buffer after ctk_render_target_ resize - 265. By Jammy Zhou
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normalize vertext positions for gles2 vertex shader
use GL_TRIANGLE_STRIP for glDrawArrays
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