lp:~afrantzis/+junk/gles2-shaders.alf

Created by Alexandros Frantzis on 2010-10-05 and last modified on 2010-10-06
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Owner:
Alexandros Frantzis
Status:
Merged

Recent revisions

286. By Alexandros Frantzis on 2010-10-06

Revive glDisableVertexAttribArray() call.

285. By Alexandros Frantzis on 2010-10-06

Remove commented code that will probably never be used.

284. By Alexandros Frantzis on 2010-10-06

Make sure we are using floating point arithmetic when calculating vertex positions to avoid integer truncation.

283. By Alexandros Frantzis on 2010-10-06

Clear FBO background to alpha 0.0f when painting the blur effect, so that effect is rendered correctly (eg no black surrounding box).

282. By Alexandros Frantzis on 2010-10-06

Add a simple test for clutk effects.

281. By Alexandros Frantzis on 2010-10-05

Revive calls cogl_flush() for GLES in effects.

280. By Alexandros Frantzis on 2010-10-05

Correct the coordinate normalization calculations and add debugging messages.

279. By Alexandros Frantzis on 2010-10-05

Reset the g_log fatal mask to avoid aborting on harmless warnings.

278. By Alexandros Frantzis on 2010-10-05

Add missing fragment shaders to automake DIST list.

277. By Jammy Zhou on 2010-09-26

workaround segfault at /Effect/Animation/Signals

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