Merge lp:~aacid/unity8/fix_unstable_phone_stage_tests into lp:unity8
| Status: | Merged |
|---|---|
| Approved by: | Nick Dedekind on 2016-06-14 |
| Approved revision: | 2442 |
| Merged at revision: | 2486 |
| Proposed branch: | lp:~aacid/unity8/fix_unstable_phone_stage_tests |
| Merge into: | lp:unity8 |
| Diff against target: |
12 lines (+1/-1) 1 file modified
tests/qmltests/Stages/tst_PhoneStage.qml (+1/-1) |
| To merge this branch: | bzr merge lp:~aacid/unity8/fix_unstable_phone_stage_tests |
| Related bugs: |
| Reviewer | Review Type | Date Requested | Status |
|---|---|---|---|
| Unity8 CI Bot | continuous-integration | Approve on 2016-06-14 | |
| Nick Dedekind (community) | 2016-06-14 | Approve on 2016-06-14 | |
|
Review via email:
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Commit Message
Make wait in cleanup() wait for snapTo animation to have finished
Otherwise test fail randomly when running on slow machines (or under valgrind)
Description of the Change
* Are there any related MPs required for this MP to build/function as expected?
No
* Did you perform an exploratory manual test run of your code change and any related functionality?
Yes
* If you changed the packaging (debian), did you subscribe the ubuntu-unity team to this MP?
N/A
* If you changed the UI, has there been a design review?
N/A
| Unity8 CI Bot (unity8-ci-bot) wrote : | # |
PASSED: Continuous integration, rev:2442
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Makes sense to me.