Merge lp:~aacid/unity8/dash_backgroud_source_size_rework into lp:unity8
Status: | Merged |
---|---|
Approved by: | Gerry Boland |
Approved revision: | 2014 |
Merged at revision: | 2168 |
Proposed branch: | lp:~aacid/unity8/dash_backgroud_source_size_rework |
Merge into: | lp:unity8 |
Prerequisite: | lp:~aacid/unity8/real_instead_of_var |
Diff against target: |
29 lines (+6/-2) 1 file modified
qml/Dash/DashBackground.qml (+6/-2) |
To merge this branch: | bzr merge lp:~aacid/unity8/dash_backgroud_source_size_rework |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Gerry Boland (community) | Approve | ||
Michał Sawicz | Approve | ||
PS Jenkins bot (community) | continuous-integration | Needs Fixing | |
Review via email: mp+276157@code.launchpad.net |
Commit message
Set the background source size to the max we'll need + new background
Solves async reloading and rescaling the image on every horizontal resize of the window
Description of the change
* Are there any related MPs required for this MP to build/function as expected?
No, i've set the prerequisite since it's a series i've been working on but if needed i can unchain the branches.
* Did you perform an exploratory manual test run of your code change and any related functionality?
Yes
* Did you make sure that your branch does not contain spurious tags?
Yes
* If you changed the packaging (debian), did you subscribe the ubuntu-unity team to this MP?
N/A
* If you changed the UI, has there been a design review?
N/A
Could be readonly, and a quick comment like
// avoids CPU scaling when window size changes
does no harm.
This will increase GPU memory pressure, but if that becomes an issue, we can pursue texture compression