Merge lp:~3v1n0/unity/switcher-spread-animation-multimonitor-fix into lp:unity
Proposed by
Marco Trevisan (Treviño)
Status: | Merged |
---|---|
Approved by: | Brandon Schaefer |
Approved revision: | no longer in the source branch. |
Merged at revision: | 3050 |
Proposed branch: | lp:~3v1n0/unity/switcher-spread-animation-multimonitor-fix |
Merge into: | lp:unity |
Diff against target: |
497 lines (+256/-61) 6 files modified
launcher/SwitcherModel.h (+1/-3) launcher/SwitcherView.cpp (+41/-39) launcher/SwitcherView.h (+14/-16) tests/CMakeLists.txt (+1/-0) tests/test_switcher_controller.cpp (+1/-3) tests/test_switcher_view.cpp (+198/-0) |
To merge this branch: | bzr merge lp:~3v1n0/unity/switcher-spread-animation-multimonitor-fix |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Brandon Schaefer (community) | Approve | ||
PS Jenkins bot | continuous-integration | Pending | |
Review via email: mp+143708@code.launchpad.net |
Commit message
SwitcherView: correctly compute the windows positions in spread mode
Description of the change
In multimonitor environment, the switcher spread animation is not working, this code changes the way we compute the position of the detailed windows we have.
Added tests, and some general cleanup.
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Awesome, looks good to me!