lp:~3v1n0/unity/secondary-activate-support

Created by Marco Trevisan (Treviño) on 2011-07-17 and last modified on 2011-07-21
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Branch information

Owner:
Marco Trevisan (Treviño)
Project:
Unity
Status:
Merged

Recent revisions

1275. By Marco Trevisan (Treviño) on 2011-07-21

Merging branches (upstream and local)

1274. By Marco Trevisan (Treviño) on 2011-07-21

Indicator: Don't use anymore the x,y position on secondary-activation

All the tree is updated to use the new signal.

1273. By Marco Trevisan (Treviño) on 2011-07-21

Merging with Upstream

1272. By Marco Trevisan (Treviño) on 2011-07-21

Merging with Upstream

1271. By Marco Trevisan (Treviño) on 2011-07-17

Support for seconday activate

1270. By Marco Trevisan (Treviño) on 2011-07-17

Get back fading

1269. By Marco Trevisan (Treviño) on 2011-07-13

Added missing parenthesis.

1268. By Marco Trevisan (Treviño) on 2011-07-13

OpenGL version string can be divided by a "comma" too

If the OpenGL version string is in the form X,Y unity
won't start. With this additional check we allow it to run.

Also, we check that the char after the float divsor is a digit.

1267. By Marco Trevisan (Treviño) on 2011-07-13

Merging with upstream

1266. By Marco Trevisan (Treviño) on 2011-07-02

Use the "entry-scrolled" signal instead of the old ones

It follows the API change of libindicator

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lp:unity
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