Merge lp:~3v1n0/unity/scale-glow-corners into lp:unity
Proposed by
Marco Trevisan (Treviño)
Status: | Merged |
---|---|
Approved by: | Marco Trevisan (Treviño) |
Approved revision: | no longer in the source branch. |
Merged at revision: | 2813 |
Proposed branch: | lp:~3v1n0/unity/scale-glow-corners |
Merge into: | lp:unity |
Diff against target: |
252 lines (+49/-61) 3 files modified
plugins/unityshell/src/unityshell.cpp (+10/-12) plugins/unityshell/src/unityshell.h (+1/-1) plugins/unityshell/src/unityshell_glow.cpp (+38/-48) |
To merge this branch: | bzr merge lp:~3v1n0/unity/scale-glow-corners |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Andrea Azzarone (community) | Approve | ||
Review via email: mp+128262@code.launchpad.net |
Commit message
UnityWindow: draw the glow for scaled windows a little inside their area, to glow rounded corners too
Description of the change
When a selected window in scale is drawn we were drawing its glow outside its shape, however this would make our rounded corners to be wrongly drawn. So now we draw a bigger glow few pixels inside the window, so that the corners will be correctly rendered.
Before this fix: https:/
After: http://
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LGTM. Nice fix.