lp:~3v1n0/unity/panelmenu-on-mousegrab-fixes

Created by Marco Trevisan (Treviño) on 2011-11-22 and last modified on 2011-12-08
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Owner:
Marco Trevisan (Treviño)
Project:
Unity
Status:
Merged

Recent revisions

1743. By Marco Trevisan (Treviño) on 2011-12-08

Manual Tests: added manual test for testing the PanelMenuView on mouse grabbed by indicators

1742. By Marco Trevisan (Treviño) on 2011-12-08

Merging with upstream.

1741. By Marco Trevisan (Treviño) on 2011-11-24

PanelView and PanelIndicatorsView: Using C++11 nullptr instead of NULL

1740. By Marco Trevisan (Treviño) on 2011-11-22

PanelMenuView: add SetMousePosition function to set mouse position when grabbed

Now when the mouse is grabbed by panel-service's menu we update it's position
in the PanelMenuView, to check how it should be drawn.

This allows to draw menus entries and window buttons when the mouse is over
the PanelMenuView and an indicator's menu is currently open.

Fixes bug #888650 and bug #890970

1739. By Marco Trevisan (Treviño) on 2011-11-22

PanelIndicatorsView: changed interface to activate entries.

Renamed OnPointerMoved to ActivateEntryAt and make it and
ActivateEntry to return the activated view.

1738. By Mikkel Kamstrup Erlandsen on 2011-11-15

Merged lp:lp:~kamstrup/unity/remove-apps-lens-schemas

1737. By Alex Launi on 2011-11-14

merge a11y quicklis branch

1736. By Alex Launi on 2011-11-14

merge internal dash a11y branch

1735. By Jay Taoko on 2011-11-08

* Removed custom nux type such as t_u32 and replaced with unsigned int. Custom type definitions have be removed from Nux trunk.

1734. By Alex Launi on 2011-11-07

Merge branch removing UnityScreen to Introspectable downcast

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