Merge lp:~3v1n0/unity/panel-shadow-fullscreen-fix into lp:unity
Proposed by
Marco Trevisan (Treviño)
Status: | Merged |
---|---|
Approved by: | Marco Trevisan (Treviño) |
Approved revision: | no longer in the source branch. |
Merged at revision: | 3313 |
Proposed branch: | lp:~3v1n0/unity/panel-shadow-fullscreen-fix |
Merge into: | lp:unity |
Diff against target: |
22 lines (+3/-3) 1 file modified
plugins/unityshell/src/unityshell.cpp (+3/-3) |
To merge this branch: | bzr merge lp:~3v1n0/unity/panel-shadow-fullscreen-fix |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
PS Jenkins bot (community) | continuous-integration | Approve | |
Andrea Azzarone (community) | Approve | ||
Review via email: mp+160441@code.launchpad.net |
Commit message
UnityWindow: don't draw the panel shadow above a fullscreen window.
Description of the change
Full screen windows occupy the entire output geometry, so we don't ever need to draw the panel shadow above it.
Proposed for trunk as it doesn't interfere with the 100 scopes branch.
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Works here.